This article is part of a series on The Empire of Falamoore
|Politics & Governance|
Faloorian Politics, Monarchy of Falamoore
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|Culture & Tradition|
The empire of Falamoore is currently, and always has been, an absolute monarchy. The emperor, or empress, has absolute jurisdiction over every political, economic, and social function within Falamoore. In addition to having the first and final say, the position of emperor is dynastic. The only royal family in Falamoore since its founding is the Falian dynasty, currently ruled by August II Falian. In fact, Falamoore is named for the first Falian emperor, Ascan I Falian, who founded the empire as well as its political structure.
The chosen emperor of Falamoore has the power to veto any legislation made under him by the lower monarchs. (Though, this rarely occurs). This being said, the emperor does not issue every single law made in Falamoore. The empire is divided into three kingdoms and each has its respective monarch. The emperor is the monarch of Aernika, the human kingdom. Therefore, most of the emperor’s legislation will either effect Aernika or Falamoore as a whole. The other kingdoms are maintained by their elven and dwarven monarchs. Also, though there may be no laws that they need permission from the emperor to carry out said acts of law, it is unorthodox to do so without authorization.
Founded in 0053 a.a., The Dragoncouncil is a significant piece of Falamoore’s political puzzle, being just below the emperor in the political hierarchy. The council holds the power to undergo a process to veto a problematic legislation made by the emperor. All nine members of said council vote against or for the veto, and if majority rules then the emperor's legislation is overthrown. In turn, if this act takes place then all nine members of the Dragoncouncil must resign and choose a successor in their place. They also deal with land disputes and proposals brought to them by the Imperial Parliament. If there ever a succession crisis involving the emperor, or in case the emperor becomes ill, it is the council’s responsibility to take control of the empire until the matter is decided upon or until the emperor returns to good health. The Dragoncouncil is also the governing body that can declare war on other empires if the emperor has not already done so. This council consists of three of Falamoore’s primary races, adding up to nine members with the addition of the two monarchs and the emperor, making twelve. Additionally, the Dragoncouncil is also a step above the Imperial Parliament, meaning the Dragoncouncil has the power to approve or decline any propositions by the Faloorian Parliament.
The Dragoncouncil has an ample amount of duties pertaining to the empire as a whole. Especially since they do not have one specific area they are in charge of. To delve into them more specifically, lets start with the position of a council member itself. The average council member is normally not only a member of the Dragoncouncil, but additionally advisors and figures among other political standings. This is due to the fact that the Dragoncouncil does not pay since it is considered an honor as a citizen of the empire. Not only this, but each member must be selected by the council or by the emperor, never elected. The council also has more power involving the emperor, unique from other governing bodies. One example is their influence when boycotting the emperor. Normally, when another governing body does so it does not get as much attention from the empire. That is until the council jumps in. If the Dragoncouncil, Imperial Parliament, and the Imperial Chantry all three boycott the emperor, he or she will be overthrown. The Dragoncouncil has much, much more influence than just this, believe it or not. There is also the matter of proposals. The Dragoncouncil does not just take them, they also create them and act accordingly. They are also involved with the foreign relations between Falamoore and other countries, and also negotiations of peace. Two of the most common countries that the Dragoncouncil is involved with are Bretmyre, Chemor and Fallscorn.
Some key instances of the Dragoncouncil's executions of power include; Mellannin dispute between the elven and dwarven, initiation of the third Chemorian war, and the overthrow of emperor Corellus. As for the details, the Mellanin dispute was a land dispute between two families, one of elven and the other of dwarven relation. Originally, an elven village in Northwest Falamoore along the border of Bretmyre was a territory of Ermion. That was until the dwarves raided the village and started a feud between both races for the land. The Dragoncouncil's duty was to step in and how they decided to handle this specific situation was take the land and assigned it to Aernika. As for the war on Chemor, this instance was a dispute over the merchant republic of Fallscorn. Both Falamoore and Chemor were disputing over the control of trade in Fallscorn. The Dragoncouncil called upon war to settle the matter, but ultimately Falamoore lost. Lastly, there was the council's movement to overthrow emperor Corellus.
High Chancellor and Their Duties
The High Chancellor is an elected member of the Dragoncouncil from the nine core members. Once a chancellor is elected, they have a few exclusive duties granted upon them. One of the more important tasks is their responsibility to relay messages directly from the emperor. This means anything from the emperor will be directly brought to the chancellor and then discussed among the council. Perhaps the most renowned responsibility of the Chancellor is to shoulder the title "Viceroy of Redcrest City" (Falamoore’s capital). The Viceroy's obligations include tasks like the enforcement of laws in Redcrest, financial obligations such as managing taxes and revenue, serving and acting as a political ambassador to foreign realms.
There are a few other additional facts involving the High Chancellor that may prove interesting. If the emperor is not there or at war, then the Chancellor's vote counts for two, making for a tie-breaker vote. He as well stands place for the emperor in social events if he or she cannot attend. The Chancellor's position is also divided into terms, only being allowed to serve 10 years and no more than one term. A final feature of the Chancellor's position is their homestead in Redcrest.
Founding of the Dragoncouncil
As previously mentioned, the Dragoncouncil was founded in 0053a.a. around the time when dragons roamed Falamoore. This was quite problematic as the dragons caused a lot of chaos from Falamoore’s smallest villages to even some cases in Redcrest. The emperor at the time was none other than Ascan, and he took it upon himself and nine noble warriors, three of each race, to take care of this dragon situation. They traversed to Dragonspeak to find the Elder Dragon Inileth, king of the dragons. After an intense battle, Ascan and his nine warriors slayed the dragon, causing all the dragons in the empire to flee. Ascan took a silver claw from his corpse and made what is now known as the royal crown. After this took place, Ascan grew to trust the warriors. So, when he grew sick he called them to his bedside and told him what he wanted for his empire. This was how the Dragoncouncil came to be and begin its political influence in the empire of Falamoore.
The Imperial Parliament
The Imperial Parliament is another essential part of Falamoore’s politics and resides in the citadel located in Redcrest, the political center of Falamoore. Faloorian parliament deals with day-to-day issues that occur within the empire and puts each issue through a process. The process begins with an issue proposed by the parliament, which is addressed at each hebdomadal meeting with the High Chancellor present as speaker of the house. The issues will then be discussed and debated until the Imperial Parliament comes to a final decision, which is taken by the Chancellor to the Dragoncouncil. The parliament consists of representatives from each of the three kingdoms in Falamoore. More specifically, five representatives per duchy. This adds up to a total of forty members in parliament. How each representative is chosen is quite simple, as well. The duke or duchess of his or her respective duchy elects the representatives of their choosing and then awaits approval from the monarch of their respective kingdom. As an extra fact, when addressing a member of said parliament one says ‘The righteous’, and then the member’s name. In the second era of Falamoore the Imperial Parliament was founded in 1264 a.a by Emperor Marzellus II to ease the people’s nervous feelings about the distribution of power. As it stands, the Imperial Parliament has the ability to start the political process of legislation, but has its limits. The parliament can carry out judicial acts that have been passed on by monarchs, and propose solutions for civil, political, an economic issues in each of the three kingdoms.
The judicial system of Falamoore is very gradual in its procedure. First, a court is held in the duchy for the current dutch to determine what is to be done. Then, if the issue continues to grow bigger it is brought to the monarch of that specific kingdom and the culprit is tried. Even then if the issue still is not resolved it will be taken to the Imperial Parliament, then to the Dragoncouncil, and if there is still no jurisdiction (or if the offense is ever enough) the emperor takes up the matter.
Government within the individual realms
As forementioned, Falamoore is divided into three individual realms with their own ways of doing things. Below you can read about each individual kingdom and how it is run.
Aernika is the kingdom that is mostly human and is ruled by the emperor (also known as, The King of Aernika). The kingdom of Aernika is a feudal system within itself, meaning that the separate territories each tend to govern themselves to an extent. Basically, each county, each having a local count, is controlled by a duke who is governed by the king/queen. The local counts in these counties take a small percentage of the taxes collected, the duke takes a bit higher of a percentage, and the king/emperor takes the largest sum of taxes. Aerika's duchies and counties are both inherited through the same family, unless said family dies out then a new family is chosen to inherit dukedom or lordship.
Ermion is the elf kingdom and has a separate elven monarch of its own to look over the kingdom. This monarch is elected by one of the three noble elven families, more commonly known as the Tel'Nelde. The three families that the Tel'Nelde consists of are Felmirr, Aerirr, and Tyann. The laws of this kingdom are decided by the elders of the three families, who also solve internal disputes. The elven kingdom is also the least conservative race in falamoore, which causes them to be the ones to vote for innovation in Falamoore. However, the elves are commonly shut down by the Dragoncouncil.
Khaz Ankor is the hardy Dwarf kingdom with its separate dwarven monarch. However, a monarch never stays long in Khaz Ankor as the king, and what can only be the king(no female rulers), is normally murdered before they can carry out their rule. Therefore, there is almost constant succession feuding among the families of Khaz Ankor. Because of the male-only monarchs the assembly of 136 families that fight over the dwarven throne is none other than the Patriarchy. Due to the dwarve's stubborn nature many of them are separatists and want to remove themselves from the empire. Though, because of their influence on the Faloorian infrastructure with their products from the mines, the empire isn't letting that slide.